Changed: Signs can now be placed at path height. Added: Block brakes for all roller coasters. Added: The game now supports touchscreens. So what if pistons, sliderails, and turntables were added to TPT2. Changed: Adjusted the behavior when dragging things around in build mode using a touch screen when the camera is inside of the draggable area. Fixed: Fixed hats/accessories becoming invisible when leaving POV camera. Changed: Autosaves now always happen, unless it is a new park and nothing has been built at all. Select the tile you want to place it on and then you should get arrow buttons in the scenery window just above the build button. Changed: Wide range of UI changes/adjustments. Added: Most roof, roof trim, ceiling and mesh roof items now support material selection. Fixed: Fixed a bug where an unexpected error got triggered when building an exit. Added: Can now extend ride stations by building a station at the back of an existing station. Changed: Changed active item/track visualization temporarily to work around a Roblox, Added: New (redesigned) roller coaster "Dive coaster". Added: Chainlifts support creating block sections at the end of each lift now, acting similar to block brakes. Fixed: Fixed the game being practically broken. Fixed: Fixed an issue where parks would sometimes fail to reset after the owner left the game. Shift 2 + mouse wheel = rotation. Added: Now showing the full item hitbox when building in blue (of which part may be in the air). Thus, items can be placed within each other. kennylance - 12 years ago - report. #3. Added: Added a new, more advanced support generation system for tracked rides (beta. Chainlifts only form a block section if the end does not intersect with a station, block brake, or another chainlift. Fixed: Fixed an issue causing vertical turns to look very blocky on. Changed: With dynamic daytime, days are now longer and the nights shorter. Fixed: Fixed an issue causing the terrain edit height marker to flicker. The gamepass even has a rotation snapping feature where items can be rotated by either default (45), 22.5, 11.25 or just rotated freely (with free rotation enabled). In #TPT2 you can use the Precision Build Mode to place items anywhere on any rotation to allow you to create some insane looking buildings that are off the grid. To rotate room or equipment press < or >. Fixed: Fixed the game failing to load on console if the connection is very slow. Added: Experimental scream SFX on tracked rides. Changed: Terrain height manipulation visualization clarified. Changed: When using the improved physics model the game will allow shorter and longer trains to fit on a proper amount of station space now. Wide rade of internal changes that may have broken stuff. (Improved physics model only. Changed: Chat text imput no longer autoclears when losing focus without sending the text. Fixed: Fixed guests sometimes walking in the air to other stations when moving to their seat. Added: Some more achievements now have descriptions describing how to get them. Changed: Raised jukebox/speaker area playlist count: up to 50 area playlists can now be used. Co-builders can use these extra colors on parks where the owner of the park owns the game pass, even if the co-builders do not own it themselves. Fixed: Fixed a bug where incomplete tracks got incorrect ratings. Fixed: Fixed stars display in loading dialog. Move Ride after Placement - Ideas - OpenRCT2 Fixed: Fixed an issue causing rides to get stuck in odd positions (hopefully). Changed: Jailed achievement requirements. In many cases the behavior is not too different from the "Legacy" physics, but to avoid breaking older rides, this "Legacy" physics model remains available. Added: Stair paths for the new paths and queue paths (open and closed variant). Added: Can now scroll the item list by using the mouse scroll wheel. Changed: Guests far away or (nearly) out of view will not render at all to improve performance. The old version is now regarded as "legacy" and will be hidden from build menus by default. Fixed: Fixed the front cart of vehicles not rendering correctly in some cases. Added:Track rides now support custom ride modes (under ride modes). Changed: Improved performance/response times while building (mostly on consoles). Added: Personal statues now also use packages, body colors and worn t-shirts. The new paths also automatically draw path curbs, which can be customized or removed. Inverted Coaster and Teacups has been replaced, older versions now legacy. Added: By getting achievements, you are now eligible to be promoted in the Theme Park Tycoon 2 group on ROBLOX. Buttons can active activatable items whenever they are pressed. Fixed: Can no longer use [Alt] and click to delete items during the tutorial. Changed: When dragging paths, height lock mode will now be enabled automatically during the drag to behave more consistently (Desktop only). Changed: Physics are paused while streaming in data over the network now. Fixed: Fixed a bug where ride seats sometimes could not be used after respawning. Additionally, all items that support off-grid building can be rotated on all axes using the precision build mode now. Fixed: Removed toon shading on windows and trash cans. Added: In settings, can now enable R15 guest models. Fixed: Fixed a bug where sometimes the train length was restricted too much. Added: Chat commands: "/set-ridecamsmoothingfactor", which can be used to reduce or disable the applied smoothing due to vehicle forces when using on-ride cameras. Added: Jukebox music can now be reordered, current playing song is highlghted and if the game music is disabled, a warning is displayed. Added: 3 pot props, 2 bell props, wide track turn prop, 3 pole sphere items, 4 sloped facade items. Fixed: Ride vehicles now immediately properly position themselves when entering an instance. Added: "/psadmin-setmovespeed" command to set the movement speed of a player in a private server. The Roblox graphics quality and dynamic items quality setting both control the quality of fireworks rendering and throttling, Added: The advanced coaster editor now supports two auto-smooth modes: full and yaw/pitch. Added: Prebuild tracked rides designs can now be built directly (In addition to using a custom track design) when selecting various tracked rides. Changed: The road is now always loaded in. Fixed: Fixed item/ride pricing being determined incorrectly. Its super easy to use once you get used to it and unlocks infinite opportunities! If you enjoyed please consider supporting me here!Become A Member https://www.youtube.com/channel/UChWmNR9hnWzpVT4x8bz9yAQ/joinPatreon https://www.patreon.com/KosiiMerch https://www.streamlabs.com/kosiistreams/merchRoblox Merch Store https://www.roblox.com/groups/10103898/Kosii-Merchandise-Store#!/storeThe Masons (TPT2 Group Channel) https://www.youtube.com/channel/UC4omp0cExFvlawliFx3LEJQMain Channel https://www.youtube.com/channel/UChWmNR9hnWzpVT4x8bz9yAQSecond Channel https://www.youtube.com/channel/UC9NyChsoNyZr2sYr-rjVTrgStream Channel https://www.youtube.com/channel/UC1cOl2bPUYCA1SPRLMy6yrg?Gaming Channel https://www.youtube.com/channel/UCVgbVJP4KNJdXJd1mdL3gbwCoaster Casters (TPT2 Podcast) https://www.youtube.com/channel/UC3czW6M-Twitch https://www.twitch.tv/kosiistreamsInstagram https://www.instagram.com/featherstone_main/Twitter https://twitter.com/TweetKosiiDiscord Fan Server https://discord.gg/B6FUdgZMy Set-Up https://www.amazon.co.uk/ideas/amzn1.account.AECDJ4TIDDYDCNVBUJBSPXKRKV2A/2WMQCN6NM75IM?ref=idea_cp_vl_ov_dLong Exposure Preset: Onni-HVideo edited by: Joshua FeatherstoneMusic From: Epidemic Sound If you have a TPT2 Park, Build in Welcome To Bloxburg or another game you can submit your creation here: https://form.jotform.com/221117172284045#Kosii #Tutorial How To Theme Park Tycoon 2 PRECISION BUILDING | #Shorts | Kosii (TPT2) Changed: New experimental track drawing system enabled for the vintage cars, log flume, transport train and monorail. Added: Disable collisions mode, allowing items to intersect. #3. Fixed: Fixed an issue causing new games to not be started properly. Changed: Animating objects will no longer animate when far away to improve performance. Fixed: Fixed the item scroller scrolling too far to the right. Fixed: Fixed an issue causing vehicles to sometimes be positioned at an incorrect location when using the improved physics model. Fixed: Fix issue where guests are not behaving properly. Added: Can now repaint some previously unpaintable nature items. Added: Via ride operations the gravity of tracked rides can now be adjusted (requires the improved physics model. Added: The item picker will now also copy the following item properties: sign text, sign image, transparency setting, light brightness, light range. Fixed: Fixed an issue causing the first track to always be highlighted in jukeboxes instead of the track that is currently playing. Fixed: Fixed scrolling not working in the image picker. Added: Ride entrance/exit gates now actually open and close. Additionally, jukeboxes/speakers can now be configured to be off by default. It can detect players in an area. Added: The painter tool is now available on touch screens (if the screen is large enough). (Requires "Ride operations" game pass.) Theme Park Tycoon 2 Wikia is a FANDOM Games Community. Fixed: Fixed issue causing teleports to not detach when removing a teleporter. Flat rides may not overlap with one another. [Alt/] + [Shift] + [RMB] can now also be used to set/reset the pivot in precision build mode. Changed: Changed item orders, changed some item names, changed some item subscripts. Scenery ignores ride collision when counting for the item limit, but rides do not ignore scenery collision (ex. Added: Chat command '/hidechat' to hide the chat UI. Fixed: Fixed lantern secondary color not being there at all. The Tutorialis a section in Theme Park Tycoon 2 (in other games as well) that shows the player how to perform certain tasks in-game to help with their theme park. Fixed: Fixed an issue causing unintentional scream sound effects to play from tracked rides sometimes. Fixed: Fixed chat messages not being transmitted. Added: Metal low/high bracket, low/high frame, low/high support, beam, beam with posts items. Fix: Fixed an issue where guests could not play. In the Operations tab of any ride you can now select other rides to synchronize departure with (up to 5 rides): these rides will all depart at the same time (except when closed). just easier to distinguish those compared to a comma and a Changed: Improved performance for tracked ride drawing. Added: Path queue slopes for all path variants. Added: "The edit terrain height" terrain tool is now supported on touchscreens. Fixed: Fixed an issue causing items to not be able to be placed at high heights. (Synchronizing tracked rides with multiple trains will cause all trains on that ride to try to depart at once, which is usually not possible; this will likely be readjusted in. Added: You can now increase the height limit much more (through the shop button). Changed: The chat and player list are now hidden by default on very small screens. This update features the 4D, or 4th Dimension roller coaster that was inspired by X2 at Six Flags Magic Mountain. Added: New emotes: dance4, dance5, and backflip (requires R15 character). Added: When column/plane locking is enabled ([Ctrl] or [Shift]), the middle mouse button can now be pressed to snap the lock to the target item its column or plane. The Tutorial is a section in Theme Park Tycoon 2 (in other games as well) that shows the player how to perform certain tasks in-game to help with their theme park. Changed: Building on top of water is now simplified a lot. Added: Tracked ride pieces can now activate other items. Changed: UI changes for the chat, item/ride/stall info dialogs and advanced editor. Added: Clicks in the bottom UI are now always caught to avoid accidental builds when using this UI. Added: More rides now have animated seat restraints. Fixed: Fixed ride info dialog disappearing when starting to build a new ride entrance or exit. Fixed: Fixed an issue causing segments to not save. Do you have pictures of Gracie Thompson from the movie Gracie's choice. on the same location if they are rotated in opposite directions. Added: Ability to change the terrain material of the park its surrounding terrain. Fixed: Can not try to close other parks client-sided anymore (which then closed your own park instead). Who makes the plaid blue coat Jesse stone wears in Sea Change? Fixed: Fixed two issues causing suspended coasters to sometimes fail computing the vehicle behavior and locking up the park. Fixed: Fixed an issue where text could not be save on consoles. Added: Player character now visually look towards what the player is looking at. Added: A new light edit mode can now be used. Added: When in precision build mode, [Shift + [MMB] (Middle Mouse Button) can now be used to set the pivot to another item. Changed: Connecting two incomplete track segments will now snap the builder to the end of the second segment instead of triggering entrance building. Changed: Raised maximum vehicles limit to 7. The improved physics model simulates these pieces correctly, the legacy physics model does not. When starting up Theme Park Tycoon 2, the changelog will pop up after your park is loaded. Added: Triggers are now supported on rides with the legacy physics model. Fixed: Fixed some minor translation issues. Changed: The game will no longer prompt the player to build and entrance or exit gate automatically after completing a tracked ride loop or after building an entrance if at least one entrance or exit gate already exists. Theme Park Tycoon 2, Water Park World and more @ Roblox. Changed: Adjusted physics on the improved physics mode. Changed: When in build mode, hovering over players will no longer make the item move upwards. Changed: Disable collisions mode is now enabled by default if you own the game pass in order to reduce confusion. Just like the item snapping feature, the rotation snapping is only available for some items. Added: A popup is now shown with details when trying to load incompatible savegames. Added: New (redesigned) ride "Droptower". Fixed: Fixed a bug where sometimes not all entrances/exits are removed when removing rides. Fixed: Fixed an issue causing players to sometimes to get stuck inside of stalls. Fix: Fixed a bug where some savegames would not properly load. The old version is now regarded as "legacy" and will be hidden from build menus by default. I'm not entirely sure but I think if u click on disabled collisions when building, it should come up with options, and I think one of them is free rotation, although not sure as I don't action have disabled collision.