Players must now reach 2 hearts with Sophia before they can enter her bedroom. He now runs Jeric's Shop from his home on Blooming Hill Farm. Added a town shortcut near the IF2R shed. Redesigned the summit entrance. Increased forage spawns at Junimo Woods (10 > 20). Fixed an issue where trees could grow in front of the mushroom/bat cave on Grandpa's Farm. Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. This author has not provided any additional notes regarding file permissions. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. Examples being Grandpa's Shed and Enchanted Grove unlocks. Harvey's "afraid" 10 heart event fork froze the game. Perfect for players who want to use Calico Desert for placing objects. The Earth Obelisk is a type of farm building purchasable from the Wizard at the Wizard's Tower after finishing the Goblin Problem quest. -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature coming soon? There could be valuable minerals inside, but. Fixed an issue where Apples was missing summit dialogue. Fixed an issue where a tile in Andy's crop fields was walkable. Makes the greenhouse slightly larger with designated fruit tree spots. Heavily reduced the amount of expressions players showcase during events. Stardew Valley Expanded is an impressive mod. Could there be a clue to its whereabouts? Fixed an issue where the Joja movie theater glitched the pumpkin patch area during the Stardew Valley Fair. resulted in loss of friendship. instead of letter titles. Greenhouse will now state it's in ruins and will be inaccessible until the player has fixed it via Joja or bundles. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. She will now do activities inside of her shed and attend to her crop field. Players must Install the SVE edition of NPC Map Locations. If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". Wizard's Tower will now properly display the update interior. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. Fixed an issue where Alex's 4 heart event could trigger twice in a row. Redesigned the Jenkins' Residence bathroom. Changed the geographic location of the Crimson Badlands from Calico Desert to Galdora, a new continent. Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. Added the Wizard as a marriage candidate. Migrated crop phase patches and vanilla map loads to Content Patcher. 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. Fixed an issue where NPCs visited the island resort on Community Day. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. Added "minor" adjustments to the backwoods map. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. Classic bruschetta made with simple ingredients of petite diced tomatoes, basil, and garlic. Fixed an issue where on rare occasions there were graphical glitches at the Pelican Town community garden. Added a new cat statue sold at the Calico Desert Club. These events will be revisited in a future update with different narratives (completely new events). 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Fixed a parsing bug in Clint's boulder removal event. Year 2+. I forgot to put the event triggers back!). Added a shortcut on IF2R leading to the secret woods. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Fixed an issue where conch, rafflesia, sand dollar, bearberry, and ancient fern clashed with other mods adding the same items. Fixed some tiles on the IF2R sandbox layout. Fixed an issue where iridium quality fish couldn't be caught at the Calico Desert Oasis. Andy has been added! Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. I'm going to invite some friends over to do a "rock rejuvenation" ceremony, but I'll need some crystals to channel the right energies. Fixed an issue where mushrooms and common forage would spawn at the tide pools on the beach. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Fixed several typos and miscellaneous map tiling errors. Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. from Morris in their Joja route. This wiki is read-only, the official editable wiki can be found at stardewvalleywiki.com. The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods. Fixed an issue with the Razor Trout's fish pond data entry. Fixed an issue where Joja workers clipped into Clint's fence during the mine cart repair cutscene. Nerfed the tempered galaxy weapons (no effect if players already have them in possession). Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. Nerfed void eel spawn rate (20% > 10%) and sell price (1,250g > 1,050g). Fixed an issue where players got stuck in the Oasis building when using the desert totem. Fiddlehead ferns no longer spawn outside the secret woods. Added compatibility patches for the East Scarpe mod. Original character design for Andy, Olivia, Victor and Susan by Hopewashere. Swapped the Wizard's "angry" and "surprised" expression indexes for better compatibility with other Wizard mods. All outdoor SVE locations with bodies of water may now be fished from. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions. Players on the Android platform couldn't move in the farm cave and greenhouse. Players must set mature events to "true" in the config to enable the content of these events. Martin's 6 heart event is now locked if players married Claire. Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). Removed a couple static trees from the Mountain map. Increased the rarity of Four Leaf Clovers. Fixed an issue where the farm computer didn't detect objects outside the farm. Removed the location messages from benches that'd state players couldn't sit on them due to the lack of a sitting animation (this is an actual mod now. There is no penalty for accepting a quest and then not completing it. Nerfed the IF2R quarry ore, gem, and geode spawn rates. Adjusted The following characters summit schedules: Leah, Susan, Marlon, Linus, Lewis, and Kent. The fish section on the SVE descriptions page details how to catch them. 09-29-2020: Changed 'Joja Cola' from trash to and artisan good once players have completed the Joja storyline. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Added Gunther, the archaeologist, as a fully fledged NPC. New special orders become available on Monday. Fixed an issue where if players cheated and visited the Junimo Woods in a joja route playthrough, it'd cause glitches at Enchanted Grove. SMAPI no longer spams the log stating update keys are missing from SVE. Fixed an issue where Olivia's 6 heart event caused crashes. Simply having the item in inventory when talking to them will not complete the quest. (Framework Mod) This is what most of the mod is written for. Removed the secret note #25 fix (vanilla event now works correctly). Caroline's schedule has been changed. Fixed an issue where ??? Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Added schedules and dialogues to many adventurer NPCs. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. Fixed an issue where the monster crop questline journal descriptions were mixed up. Progress is going well!). This. Added separate CJB warps files for Grandpa's Farm, IF2R, and SVE. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. Fixed an issue where the beach boat to Grampleton Fields wasn't patched during the night market. Touched up Alesia's, Isaac's, and Scarlett's portraits. Slightly adjusted building positions on SVE tilesheets. 1.5 adds an entire new region of the world, Ginger Island (part of the Fern Islands): Added new locations, dialogue, events, minigames, puzzles, and a quest line involving multiple NPCs. Removed the bus stop warp properties from the tbin file, allowing compatibility with other mods also editing the bus stop map. Clicking the X at the top of the window will close it and there's a button under the journal window to cancel the selected quest. Content is available under Creative Commons Attribution-NonCommercial-ShareAlike unless otherwise noted. Removed all Octopath Traveler music from SVE to avoid copyright claims. Added a new monster to the Crimson Badlands. If players still have the bush, they'll need to install the destroyable bushes mod to remove it. It'll be remastered as a 2 heart event in the future. Allows other mods editing Joja Mart's inventory to overwrite SVE's additions. Added seven new fish found at shearwater bridge, ocean, and ???. Added three new maps: Crimson Badlands, Desert Railway, and ???. The most recent update of Custom NPC Fixes is required for Susan to function correctly. Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Some produce unique items. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. This event is triggered from 8:00AM to 2:00PM, only during year 1. If you want to become a farmer, you have to start with the basics. Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. Must be toggled to true before save creation to take effect. Added three new maps! Gave Lance a birthday, but it's hidden on the calendar unless married. Edited Demetrius' "cave" event for IF2R. Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing. This is for preparation of the official SDV 1.4 release. Wood obtained from a Wood Chipper counts. Many mods have been made compatible with it. Added lighting bloom to the canopy trees on IF2R, Lost Woods, Sprite Spring (+ added nebula effects), and Forest West. The SVE world map now has accurate and precise NPC/player tracking in custom locations! Also fixed a bug where debris spawned on the ladders and players could place furniture/objects on them. Reduced the size of the desert railway map. The egg festival is an event in stardew valley that takes place on every spring 13 between 9 am and 2 pm in the town square. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Gathering counter works with Crab Pots and Garbage Cans. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Migrated custom location loading from TMXL to Content Patcher. I currently have a sneak peek of Victor and Olivia!!!) Victor no longer confronts the player if they're dating Olivia when dating him. Received by mail the day after entering the Skull Cavern. She'll now appear at the saloon on Fridays. Penny now says hello to her mother at the bus stop during her Monday marriage schedule. Recolored the flowerbed and outside table in the IF2R backyard. Fixed several character event viewports and pathing at Blue Moon Vineyard. Fixed the flounder, midnight carp, and rice icons. Added six new events (five for Andy and one secret event)! Shiny Lunaloos can now be caught during any weather. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. Fixed a question fork bug in a Morris event. Added "Lower Profit Margins" as a configurable addition (default = false). Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Changed how Dusty is loaded into the game. Fixed an issue where Haley and Marnie would get stuck during their schedule in Cindersap Forest. Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). Fixed a bug where players couldn't eat Gus' burgers at the Stardew Valley Fair. Cindersap Forest has added warp patching logic applied to it. Fixed an issue where Jodi talked about Kent returning during Community Day before year 2. Changed the Wizard's arctic shard dialogue if married to the player. Added a new monster: 'Corrupt Spirit'. Fixed a compatibility issue with the More Fish mod. This adds context for the players unaware of the 'Rusty Key' change in SVE. If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in the Mayor's house. Added a couple end game weapons, purchased from adventurer vendors. Fixed a graphical glitch with the fences provided by default in SVE. Added one new map: "Deep Cave". Fixed compatibility for the Stardew Valley Aquarium mod. Only reflects on new weapons obtained. vendor didn't sell the right side of the "jagged boulder" decoration. Moved a bench near the community center in the Joja takeover of Pelican Town one tile to the left to help avoid collision issues on the day map patches occurred. Added better shadowing to the center wood paneling on the First Slash guild building. Adjusted the beach warp to Blue Moon Vineyard. Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days. -Crop phases didn't display correctly in Pelican Town. Edited the hardwood fence configuration. Added buff effects to Sprite Spring, similar to Grandpa's Grove. Fixed an issue where players couldn't warp to and from Town East. Players can now refill their watering can from the town fountain. Lowered dulse seaweed appearance chance from 30% > 10%. Removed three static trees on the Backwoods map. Be warned that there are spoilers! Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart. Fixed an issue where SVE fish roe didn't accurately reflect colors. 09-13-2020: Fixed a sound bug where the ladders leading to the IF2R hilltop made a grassy noise. Statue of Treasure? : r/StardewValleyExpanded - reddit Hard bundles configuration didn't properly display the new money amounts for the vault bundle. Fixed an issue where Victor awkwardly stood behind Lance during the Luau. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. Fulfilling a quest for an ex-spouse does not grant any. Also added fairy dust to Sophia's "like" category. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. The table below states whether special orders are repeatable after having been successfully completed. Fixed an issue where landmarks on the island reverted to destroyed states. Who is Victor and Olivia? Best Stardew Valley Expanded spouse? : r/StardewValleyExpanded - Reddit 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players). The Walleye is a fish that can be caught in the river (in Pelican Town or Cindersap Forest ), the mountain Lake, and the Cindersap Forest pond during Fall when it is raining. before updating. Decreased Hero Elixir cost (10000g > 8000g), decreased attack buff (8 att > 6 att), and increased buff duration (3 min > 4 min). Wizard will now sleep in his bed at the end of his schedule. Fixed Sam's 10 heart event. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. This event triggers after the player has played for at least 40 days. Who knows what it's for. Note: Jas, Vincent, Krobus, the Dwarf, and the player's spouse will never make Delivery requests. Extended a secret area on Grandpa's Farm. Jas's and Vincent's intro sewer event in the forest has been changed to mention Marlon instead of Gunther possessing said key. You found another note in the sand dragon's eye. Huge thanks to the Stardew Valley developers! 10-20-2020: Fixed an issue where players triggers Martin's 2 heart event upon entering Joja Mart for the first time (Sorry again). Andy and Susan are now neutral towards being gifted crop seeds instead of disliking them. Players won't be placed in the path of the signpost. Recipes. This gated players from end game content. Moved the big tree in front of the stone bridges in Cindersap Forest that was conflicing with Vincent and Jas's spring onion event. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. Made Highland Mushroom mobs blue during the winter season instead of grey. Fixed an issue where Daggerfish was missing fish pond data. Stardew Valley Expanded by FlashShifter. Makes the desert more compact, shortening the bus trip cutscene. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. Fixed an issue where players couldn't access the Crimson Badlands if they already received Mr. Qi's challenge letter. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. George thinks no one in town cares about him. Changed grass spawn locations on IF2R. Fixed an issue where Victor's schedule would crash the game. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. Fixed an issue where spouse areas for SVE characters appeared before the wedding day. Fixed an issue where out of season forage would hang around the beginning of the new season. Pierre's schedule has been changed. Removed building objects (static mushrooms and flowers) in player pathways on all maps. Farmhands can now see SVE characters at festivals and marry them without crashing. Added a shortcut to the backwoods map that connects to the bus stop. Extended GF 20 tiles to the right (inaccessible space). Increased the SVE greenhouse interior's ambient light. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. Added SVE characters to the 'main' festival events. Added 20 new lines of dialogue for Gil, which are dependent on monster eradication goals and mine progress.